Hey! Been a long time since my last post! Today, I did my first character rigged and animated in Maya! I used for this an artwork made by Maëlle Hanneton who is a really cool concept artist, go check out her Artstation Count!
https://www.artstation.com/mael_strom
It was a character of the project Fall Garden, a game she participated in 2 years ago.
After I did some rigs in 3DsMax, I wanted to try out Maya since I only heard good things about it. It was surely more difficult but I way much prefer this software to 3DsMax! I'll definitely make more rigs on it in the future!
Welp, that's all! Hope that you're doing well and that you like it!
Principal Animations
Basic Third Personn Controller made from Scratch in Unreal 4.