HELLO! I'm back with a piece of my Year long Project I'm doing for school! We are in a team of 11 and are creating a game from scratch.
In the game "Starry Bloom", you play as a cute space-scientist robot whose goal is to heal a planet corrupted by a strange mold. It's a chill exploration game where mechanics are centered around reviving plants.
We're only starting the production of the game, a lot more is coming soon !
For now, I'm in charge of the modeling and the rigging of animals we'll see during the game. Here is the first of them.
I did a lot of texturing, modeling and all the LevelArt too!
Hope you liked it!
Here are the link to the portfolio of the other member of the team!
- Maëlle Hanneton https://www.artstation.com/mael_strom
- Marine Mazurier https://www.artstation.com/onae
- Thomas Depraz-Depland (producer/game programmer) https://thomasdepraz.github.io/
- Aurélien Mary (producer/game designer)
- Côme Richetta (game designer) https://comerichetta.wixsite.com/portfolio
- Marianne Cetkovic (lead level designer) https://mariannecetkovic.myportfolio.com/
- Bastien Prigent (technical level designer) https://bastienprigent.wixsite.com/portfolio
- Noé Blanc (level designer) https://noeblancfr.wordpress.com/
How it works in Game
Rig Showcase
Animation Showcase
Animation Showcase